Halo Upmix produces a coherent spatial upmix, preserving the character of the original audio. Real-time analysis of the audio signal identifies and extracts locational cues in order to extend the panorama in a way that both sounds and feels natural. Plus, neural network-powered dialog recognition ensures that speech is placed front and centre.
With the 'Exact' function engaged, you can work comfortably in the knowledge that any downmix at a later stage will preserve the balance of the original mix.
The 3D extension adds support for 5.1.4, 7.1.2 and 7.1.4 surround channels, as well as 1st, 2nd and 3rd order Ambisonics.
Halo Downmix enables precise downmixing, surround fine-tuning and rebalancing, allowing you to produce better downmixes for current projects, and enhance the downmix compatibility of archive material.
Halo Downmix’s highly customisable interface includes both advanced & compact modes, and the 3D extension adds support for 5.1.4, 7.1.2 and 7.1.4 channels.
Halo Vision includes 7 customizable modules for real-time analysis of surround, 3D and immersive audio, allowing audio professionals to gain a clearer understanding of phase correlation, frequency content and location information. Users can pinpoint problem areas which might be missed using ears alone, particularly when working in untreated or unfamiliar listening environments, or when dealing with ear fatigue.
Halo Vision is the result of our most in-depth market research to date, the product of a series of interviews with many of our most trusted and well-respected users. What makes Halo Vision unique is its ability to display a wide range of complex information intuitively, creating a concise and streamlined analysis suite without the need for a crib sheet or on-screen clutter.
We support AAX, VST3, AU and AudioSuite in 64-bit.
NUGEN Audio is in the process of phasing out some older plug-in formats. Our most recently updated products no longer support 32-bit or RTAS/VST2. Customers who still wish to use these formats can download a legacy installer from the Build Archive.
Minimum system requirements
Mac OSX 10.9 / 512 MB RAM
Windows 7 / 512 MB RAM