Spatial Sequencer
Imagine a Sequencer where you can pan each step note in 3D space... 3D arpeggios for everyone.
Spatial Envelope Generators
A note that starts at the back, attacks to the center, sustains in the right, and releases to the ceiling. All by using a EG with 3D render.
Spatial LFO
Notes moving everywhere, with azimuth and elevation controlled by LFOs.
Independent Oscillators
Each oscillator may have their own spatial settings, with independant starting positions and movements, for fantastic 3D sounds.
Movement Modifiers
Use movement modifiers, to obtain interesting movements in a fast way, from crazy rotations to smooth movements.
Divergence
Do you want all notes to start in the same spot, or should the synth create slight position variations between notes?
Dolby Atmos
SkyDust is able to output audio in multiple multichannel formats, from 5.1 to 9.1.6, perfect for your Dolby Atmos music.
Binaural
No immersive studio? Don't worry, use the synth with 3D sound over Headphones, using our Binaural engine.
Ambisonics
Do you use Ambisonics? Great, because SkyDust supports up to 6th order Ambisonics.
Special Panner
We created a special 3D panner, that merges the advantages of sphere-based panners and cube-based panners.
3D Views
Multiple 3D views, for you to see what is happening in terms of space: 360º view, top view, rear view, sphere view, and more...
SOFA
Use our built-in HRTF datasets, or your custom SOFA file (with your HRTF profile), and you will have a great 3D experience with headphones.