u-he takes the iconic Zebra synth to the next level, rebuilt from the ground up with cutting-edge analogue modelling, physical modelling, and digital synthesis technologies. Designed for both everyday production and deep sound design, Zebra 3 introduces a powerful new architecture wrapped in a sleek, modern interface.
Years in the making, this next-generation synth expands the Zebra legacy with spline-based morphing oscillators, through-zero FM, new filter models, and physical-modelling tools like modal resonators and comb filters, delivering a versatile and inspiring environment for modern sound designers.
What's New?
Fully Rebuilt Synthesis Engine
Dual Oscillator Engines (Wavetable & Additive)
Modular Generator Rack
Advanced Modulation System
Global FX Grid with Modular Effects
Features
Adaptive interface: Modules only appear when added to the patch, organised via drag and drop
Over 1,200 factory presets
Unified spline editor for oscillator waveforms and MSEG curves with geometric morphing
Two oscillator engines: Wavetable (up to 16× unison) or additive (up to 1024 partials, can be inharmonic)
20 oscillator effects including spectral decay, sync, phase remapping and more
Filters with 13 models, both classic and original (Ladder, Cascade, SVF etc) each offering up to 12 responses (e.g. LP, HP, BP with 6/12/18/24 dB/Oct)
FM oscillators with 2 operators plus an audio input as a third operator
Modal resonators and comb filters with detailed control over feedback and damping for physical modelling synthesis
Noise and Exciter modules for realistic transient and physical modelling sources
Vector & Scan mixers: Blend 4 sources with XY pad (loopable) or scan through them sequentially
Pitch, gate and trigger signals as first-class modulation — modular-style routing freedom
Mod Math modules for combining and transforming modulation signals
Mappers that act as step sequencers or as freely drawable transfer curves for other modulators
Ring modulators, distortions, wavefolders, equalizers (as global effects and per voice)
Delays, multitap delay, reverbs, compressors etc. in global FX grid with per voice send amounts
Available as CLAP, VST3, AU and AAX on macOS, Windows and Linux
Support for MPE, microtuning, MTS-ESP (realtime tuning)
System Requirements
macOS (10.13 or newer)
Windows (7 or newer)
Linux (glibc version 2.28 or newer)
230–300 MB free disk space 1300 × 910 pixel or larger display CPU Mac: Intel Nehalem, Apple M1 or newer Windows/Linux: Intel Nehalem, AMD Bulldozer, Quad Core CPU or better Formats* Windows (64-bit): CLAP, VST3, AAX** macOS (64-bit): CLAP, AUv2, VST3, AAX** Linux (64-bit): CLAP, VST3 * This plug-in requires host software (DAW)