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Dspatial Reverb Immersive Convolution Reverb Plugin (Digital Download)


Dspatial Reverb – Immersive Convolution Reverb for Pro Tools

Dspatial Reverb places dialogue, Foley and sound effects inside a real-sounding acoustic space, in up to 48 channels. Rather than relying on microphone-captured impulse responses, it uses a physical modelling engine to render each space for every output channel, so the result stays decorrelated and natural from stereo to large immersive arrays.

Why post-production engineers choose Dspatial Reverb

  • 784 real-time convolutions for dense, realistic reverb tails without the smeared, phasey sound of upmixed stereo IRs.
  • 48 decorrelated output channels, built on the first 396-channel IR modeller, for circular (360°) and height-based speaker layouts.
  • 400+ modelled spaces, indoor and outdoor: studios, concert halls, churches, stadiums, gyms, tunnels, streets and alleyways.
  • Reverb time from 0.1 to 10 seconds, keeping the tonal character of each space at any length.
  • Dual reverb layers with 10 convolutions each, so scene changes switch smoothly via Pro Tools automation.

Built for fast post workflows

  • Rehearsal mode with four built-in test sounds to audition rooms before committing.
  • Search by material (glass, wood, metal, cloth, plastic) instead of scrolling through room photos.
  • Shared space models with Dspatial Reality and X-verb for consistent acoustics across a project.

Pro Tools and Avid S6 integration

Standard AAX plugin with two insert modes: regular inserts up to 7.1.2 (Atmos bed formats), or multi-mono mode for up to 48 outputs. Works with Avid S6 control surfaces.

Ideal for

Film and TV dialogue, Foley, ambiences, sound design, game audio, and immersive/Dolby Atmos mixing.


Specs table

Spec Value
Format AAX (Pro Tools)
Convolutions 784 real-time
Max outputs 48 (multi-mono) / 7.1.2 (standard insert)
Space models 400+ indoor & outdoor
Reverb length 0.1–10 s
Control surface Avid S6 compatible
Delivery Digital licence

 

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